Post by Phil Sousa on Mar 16, 2007 0:31:35 GMT -5
WHAT MADE IT INTO V1.0
-----------------------------------------------------------------------
HDV remodified parameters by Kikoni
- handling much more smooth
- reworked physic for better correct times (Slower)
- more relistic handling around corners
- better stability with assistents off
New HDV Parameters by Phil Sousa
- New braking system. Cool Brakes = under 250 degrees, Best Performance Brakes = 650-1000 degrees, Over Heat = +1250. You must now watch your brake tempatures. Anything under 250 or over 1250, will have half brake torque level.
- Added BrakeTorqueAI=3050.0 & SpinInertiaAI=1.1480 to correct AI issuess
Brand New Spotter Plugin For Fromula One cars
- Dave and Carlos new spotter plugin. This is not the final plugin work as they will contine to update the plugin and speech sounds.
- Configurable screen, leaves u ability to use different sound packs and disable or enable voice messages that you want to be played.
Other updates
- Brand New Menu V1.0 (Not final menu) by Phil Sousa
- Modified Tire Physics by Kokoni
- Updated Brand new sounds interoir and exterior by Luca
- Fixed working FIA safety car by Phil Sousa
- Modified Seat positions & Cam Views by Phil Sousa
- Fixed Ferrari Mirror position and couple other mirrors by Phil Sousa
- Added Season Filters in RFM for single player purposes by Phil Sousa
- Added Vehicle Filter in RFM (Seperated Test drivers and Real Drivers) by Phil Sousa
- Added Safety car rules in RFM by Phil Sousa
- Added Brand new Qualification/Race rules in RFM by Phil Sousa
- Fixed Pit Groups, 3 cars per pit in RFM
- Fixed LCD panel to yellow fonts. More readable by Phil Sousa
- Modified engines. Faster accerlation in lower gears, by Phil Sousa
- ADDED RELISTIC ALL NEW TALENTS FOR EACH AI DRIVERS. BATTLE REAL LIFE AI SKILLS. SHUMACHUR AND ALONSO FASTEST. CALCULATED REAL LIFE ODDS, AT RACE COMPLETION PERCENTAGE. AI IS COMPETIVE 120 percent AI SKILL LEVEL = PRO.
- Adjusted Damage Files. Stronger wings. by Phil Sousa
- DEFAULT SET-UP AND AI GEARING RATIOS by Phil Sousa
- Race Cast Fix by Phil Sousa
WHAT IS PLANED FOR V1.1 AND FUTURE (RELEASED DATE UNKNOWN)
------------------------------------------------------------------------
- F1 Safety Car Model
- TV MENUS
- Spotter sounds update
- Hands on Steering wheels
- Brand new helmets (From codex)
- Brand new steering wheels
- Pit Crew PEOPLE (Stationary for now)
- Track Pack
- 2007 Updates
- Intro Video
- Finished menus.
There Im not sure if this is everything, but I dont know what codex has to add to this list. I will speak with him tommarrow.
Phil Sousa
-----------------------------------------------------------------------
HDV remodified parameters by Kikoni
- handling much more smooth
- reworked physic for better correct times (Slower)
- more relistic handling around corners
- better stability with assistents off
New HDV Parameters by Phil Sousa
- New braking system. Cool Brakes = under 250 degrees, Best Performance Brakes = 650-1000 degrees, Over Heat = +1250. You must now watch your brake tempatures. Anything under 250 or over 1250, will have half brake torque level.
- Added BrakeTorqueAI=3050.0 & SpinInertiaAI=1.1480 to correct AI issuess
Brand New Spotter Plugin For Fromula One cars
- Dave and Carlos new spotter plugin. This is not the final plugin work as they will contine to update the plugin and speech sounds.
- Configurable screen, leaves u ability to use different sound packs and disable or enable voice messages that you want to be played.
Other updates
- Brand New Menu V1.0 (Not final menu) by Phil Sousa
- Modified Tire Physics by Kokoni
- Updated Brand new sounds interoir and exterior by Luca
- Fixed working FIA safety car by Phil Sousa
- Modified Seat positions & Cam Views by Phil Sousa
- Fixed Ferrari Mirror position and couple other mirrors by Phil Sousa
- Added Season Filters in RFM for single player purposes by Phil Sousa
- Added Vehicle Filter in RFM (Seperated Test drivers and Real Drivers) by Phil Sousa
- Added Safety car rules in RFM by Phil Sousa
- Added Brand new Qualification/Race rules in RFM by Phil Sousa
- Fixed Pit Groups, 3 cars per pit in RFM
- Fixed LCD panel to yellow fonts. More readable by Phil Sousa
- Modified engines. Faster accerlation in lower gears, by Phil Sousa
- ADDED RELISTIC ALL NEW TALENTS FOR EACH AI DRIVERS. BATTLE REAL LIFE AI SKILLS. SHUMACHUR AND ALONSO FASTEST. CALCULATED REAL LIFE ODDS, AT RACE COMPLETION PERCENTAGE. AI IS COMPETIVE 120 percent AI SKILL LEVEL = PRO.
- Adjusted Damage Files. Stronger wings. by Phil Sousa
- DEFAULT SET-UP AND AI GEARING RATIOS by Phil Sousa
- Race Cast Fix by Phil Sousa
WHAT IS PLANED FOR V1.1 AND FUTURE (RELEASED DATE UNKNOWN)
------------------------------------------------------------------------
- F1 Safety Car Model
- TV MENUS
- Spotter sounds update
- Hands on Steering wheels
- Brand new helmets (From codex)
- Brand new steering wheels
- Pit Crew PEOPLE (Stationary for now)
- Track Pack
- 2007 Updates
- Intro Video
- Finished menus.
There Im not sure if this is everything, but I dont know what codex has to add to this list. I will speak with him tommarrow.
Phil Sousa